-- VECTORS n' PIXELS --
pro's and cons of graphics applications

APPLICATION
 Type:

 VECTOR-BASED

 PIXEL-BASED
 Examples: Freehand, Illustrator, Corel Draw, ClarisWorks Draw Photoshop, Painter, Photo Deluxe, ClarisWorks Paint
 Works by: mathematical representations of objects, strokes, fills, etc; draws vector paths on screen uses actual pixels containing digital information; draws image on screen.
 File size  can be very small  can be huge
 Scalability resolution independent; type sharp at all magnifications resolution dependent; type and images can degrade at higher magnifications.
 Ease of editing  objects remain editable once "dropped", can be hard to edit unless maintained in layers, etc.
 Tonal range sharp discontinuous boundaries between adjacent colors; subtle color details and textures hard to obtain; composite blending and transparency effects difficult continuous tone; fine photographic detail and color/texture detail maintained; easy to blend/mix composite images; good transparency
 Common file types  native, .eps  native, PICT, TIFF,.gif,.jpeg, .bmp
 Best uses high key graphics, large areas of color, high resolution type manipulation and precise typographic editing; page layout photographic realism; image composition and editing; subtle color and blending; acquiring and handling input of existing artwork.
 Advantages small file size, scalability, sharply defined graphics; easily editable; prints at any resolution image realism, subtlety, tonal range, composition and detail; most naturally emulates real painting
 Disadvantages flatness, lack of subtlety and texture; can appear artificial and crude  large files, resolution dependence, and harder to re-edit
 Miscellaneous higher-end programs can embed high-resolution bitmap (pixel-based) images to be composited upon; uses PostScript language For high-end output, must be rasterized (RIP'd) into PostScript language; may need to keep multiple versions of files for various resolutions, color depths, etc.